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      <image:title>Demo Reels</image:title>
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      <image:title>Demo Reels</image:title>
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  <url>
    <loc>https://www.williammoten.com/tech-art-thoughts</loc>
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    <loc>https://www.williammoten.com/tech-art-thoughts/2022/8/19/houdini-wang-tile-set-wave-function-collapse-on-non-uniform-geometry</loc>
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    <lastmod>2022-08-20</lastmod>
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      <image:title>Tech Art thoughts - Houdini: Wang Tile Set, Wave Function Collapse on non-uniform geometry - Make it stand out</image:title>
      <image:caption>index tile 3</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/586ae1e03e00bec12e6d07b3/738ced36-4ef2-4115-8e3f-754f4f45dd3f/Screen+Shot+2022-08-19+at+11.28.43+AM.png</image:loc>
      <image:title>Tech Art thoughts - Houdini: Wang Tile Set, Wave Function Collapse on non-uniform geometry - Make it stand out</image:title>
      <image:caption>Wang Tile id 3 selected, since we have North and East “consumed” while South and West are not consumed.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/586ae1e03e00bec12e6d07b3/cc11e683-58c6-4ff1-8375-77b4629ab08c/Screen+Shot+2022-08-19+at+9.17.09+AM.png</image:loc>
      <image:title>Tech Art thoughts - Houdini: Wang Tile Set, Wave Function Collapse on non-uniform geometry - Make it stand out</image:title>
      <image:caption>With our neighbor tiles found, we need to determine if they’re “consumed” or not. To make this simple, we’re going to just check if our neighboring tiles are Red (“consumed”) or Black.</image:caption>
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      <image:title>Tech Art thoughts - Houdini: Wang Tile Set, Wave Function Collapse on non-uniform geometry - Make it stand out</image:title>
      <image:caption>North, South, East logic remain the same, but finding the western tile requires a new option.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/586ae1e03e00bec12e6d07b3/bf17d697-fa8f-4b7a-ada5-74514a994362/image+%281%29.png</image:loc>
      <image:title>Tech Art thoughts - Houdini: Wang Tile Set, Wave Function Collapse on non-uniform geometry - Make it stand out</image:title>
      <image:caption>Take this geometry for example, The top band of primitives are ordered in along the row, 53, 54, 55 The next row down, counts primitives down the column, 138, 139, ect… So we need to back up a bit, and find a new way to look up neighbor primitives, and establish North, South, East, West neighbors</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/586ae1e03e00bec12e6d07b3/eeb64ad0-2e47-458d-8b55-dab452165d89/Screen+Shot+2022-08-19+at+10.45.47+AM.png</image:loc>
      <image:title>Tech Art thoughts - Houdini: Wang Tile Set, Wave Function Collapse on non-uniform geometry - Make it stand out</image:title>
      <image:caption>Lets use Tile # 63 as an example. It’s North and East tiles are “consumed” (red). north = 2; east = 1; index_63 = 3;</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/586ae1e03e00bec12e6d07b3/967c902b-e860-429f-b5b6-616428b91948/Screen+Shot+2022-08-19+at+8.14.55+AM.png</image:loc>
      <image:title>Tech Art thoughts - Houdini: Wang Tile Set, Wave Function Collapse on non-uniform geometry - Make it stand out</image:title>
      <image:caption>Wang Tileset</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/586ae1e03e00bec12e6d07b3/583fe777-c580-4a37-912a-f6887c4d9442/Screen+Shot+2022-08-19+at+8.36.07+AM.png</image:loc>
      <image:title>Tech Art thoughts - Houdini: Wang Tile Set, Wave Function Collapse on non-uniform geometry - Make it stand out</image:title>
      <image:caption>If you were interested in 3 colors with a square tile-set, the total potential tiles changes to (3^4) 81 tiles in the above example.</image:caption>
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  <url>
    <loc>https://www.williammoten.com/tech-art-thoughts/2022/8/24/root-spider-procedural-animation-with-houdini</loc>
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    <priority>0.5</priority>
    <lastmod>2022-08-24</lastmod>
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      <image:title>Tech Art thoughts - Root Spider - Procedural Animation with Houdini - Make it stand out</image:title>
      <image:caption>Screenshots of nodegraphs! this isn’t really a tutorial (yet) but just a demonstration of how simple this graph can be.</image:caption>
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  <url>
    <loc>https://www.williammoten.com/resume</loc>
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    <priority>0.75</priority>
    <lastmod>2022-06-03</lastmod>
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      <image:title>Resume</image:title>
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  <url>
    <loc>https://www.williammoten.com/links</loc>
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    <lastmod>2022-02-23</lastmod>
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      <image:title>About Me - About me:</image:title>
      <image:caption>Coming from a family of engineers and artists, I gravitated toward career path creating the tools that enable the art. Having been a CG feature film artist early in my career, I’ve found myself highly motivated to create intuitive workflows and interactive tools. I’ve been a voluntary educator in every position I’ve held since 2011. I built lesson plans and tutorials to help ramp users up to speed on efficient ways of working, and proactively collecting feedback. Outside of work interests: 3d Printing, Raspberry Pi, meditation, exercise, finance, and automating my home with smart devices.</image:caption>
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  <url>
    <loc>https://www.williammoten.com/3dprints</loc>
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    <lastmod>2019-12-16</lastmod>
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      <image:title>3dprints</image:title>
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      <image:title>3dprints</image:title>
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